Engineer “Selectable Deployment” targeting
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Published on ● Video Link: https://www.youtube.com/watch?v=LlqFUtapHCw
Demonstrating a special targeting priority called “Selectable Target”/“Selectable Deployment”. What happens is the tower deploys an object anywhere within valid range, initially defaulting on Close. This changes when you add range buffs to the mix. If the targeting reticle goes out of range, it defaults back to the closest region of track.
Started uploading on 9:23pm on March 4th 2022. Footage on around 9:15pm, more like precisely by the minute.
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