Enslaved: Odyssey To The West Playthrough | Part 16

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Welcome back to Enslaved: Odyssey To The West! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Enslaved: Odyssey To The West?

Enslaved: Odyssey to the West is an action-adventure platform video game developed by Ninja Theory and published by Namco Bandai Games. The player takes the role of "Monkey" in a third person perspective, using a variety of combat moves and platforming skills to overcome obstacles.

In combat, Monkey utilizes a staff that doubles as both a close-combat and long range projectile weapon. The staff has two forms of long-range ammunition in the form of power cylinders: orange cylinders used for blast damage and blue cylinders used for stunning foes.

Monkey can also stay stationary and charge his staff to use the same stun attack in close-combat. Enemies come in different varieties of combat mech, some of which may have shields and can only be damaged after being stunned while others cannot be stunned at all, requiring different approaches to combat.

Certain mechs can also be used as weapons- Monkey can perform a finishing move on them when they are low on health, such as tearing the gun off a turret or throwing an explosive foe at other combat mechs.

Other abilities of Monkey's include his force shield that can block certain amounts of damage before requiring a recharge and the "Cloud" device that manifests as a hover board that can be used to glide across the water or land at great speeds, gaining speed if it passes over blue orbs of energy littered across the area.

Other than combat, the gameplay also heavily focuses on platforming where Monkey can scale and leap across the ruins throughout the game. Some areas and platforms will collapse shortly after, requiring faster scaling before potentially falling to his death.

During the game, Monkey is accompanied by Tripitaka, or simply "Trip" who is to be escorted and protected as they travel. Monkey has a device attached to his head that is linked to Trip. This device, called a slave head band in the game, requires Monkey to keep Trip alive, should she die he will as well.

In some instances even just going too far away from her can result in the same fate. Trip, however, can help Monkey overcome obstacles at times by performing certain actions involving her technical skills (like hacking security doors using her wrist mounted computer), sometimes of her own accord, sometimes upon command of the player, depending on the situation.

During key sections, Trip scans the surrounding area revealing hazards such as land mines or mechs on standby, allowing the player at times to attempt to avoid combat altogether. Trip can also project a temporary hologram to draw the enemy's attention away from Monkey as a decoy.

Having no combat ability of her own, Trip is very vulnerable in instances where she herself comes under attack by enemies. Her only last-ditch defense is an EMP blast, which she can use to temporarily stun mechs threatening her, but Monkey still has to defeat them before they can attack her again (since the EMP requires some time to recharge).

Trip also plays a part in the platforming sections of the gameplay. While she is not as athletic as Monkey, she can crawl through small spaces and can be thrown up to platforms out of his jumping range, along with flipping switches out of his reach, making some sections of platforming more akin to puzzle-like forms of gameplay.

Other instances where Monkey can make jumps/climbs, Trip instead will need to be thrown to the other side or ride on his back. Some sections of the game have Monkey and Trip separated, thus disallowing the use of her abilities for the player.

When enemies are defeated, they drop tech orbs that can be used to upgrade Monkey's abilities, allowing the player to learn new moves and abilities for combat and devices, along with increasing overall health and shields and damage that can be inflicted on enemies. Orbs can also be found littered across levels, sometimes hidden out of noticeable sight, requiring extra exploration at times.

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