Entropy TD! The Only Game That Matters
A starcraft II arcade game. Not your standard turret defense. Every category is randomized for each game. Supply number, tower cost, upgrade costs, physical size, no build spots, teleports, etc.
TP's will hit once each wave, (unless the lings are immune) when the lings run over it. The minerals will accrue each time it is hit, (unless immune). Each ling automatically revives. The goal is get 100 kills more than everyone else. If you have less than 100 kills than anyone at the end of any wave, you are done. Best, (usually) to group odd and even checkpoints together, and maze between them with as large a kill zone as possible. Upgrade only one tower at a time, although generally us mass ups for larger maps at start. Deciding on what sort of tower to upgrade to is as important as building the most efficient maze. #starcraftarcade #entropytd #gaming #think
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StarCraft II Statistics For Hong Long Wuxia
There are 5,358 views in 126 videos for StarCraft II. His channel published over 11 days worth of content for the game, or 28.84% of the total watchable video for StarCraft II on Hong Long Wuxia's YouTube channel.