EOE Space Game in Unity3D New UI in the Works + VR
Haven't really shown any VR versions of the game as its a new addition but here is a brief glimpse. The build in the video really separated from the core game as an AI sandbox which is why there are random cubes about (waypoints) and the ships are not really textured or have engines! On display is the new UI that works in VR with energy management and world space radar / tracking.
The Power Management allows you to put power in Reserve and them move it to the Engines, Shields or Guns. Engines means boost and top speed increase while a reduction means slowing down a bunch. Guns makes recharge and heat issues better and increasing damage for some energy weapons or faster lock on for missiles, the Shields makes shields stronger and also recharge faster.
There is also a hit indicator on the cross hair letting the player know if they are scoring hits at a distance.
Other Videos By Mike Dolan
2017-08-03 | Piggy game |
2017-06-30 | EOE Developer Log: Better AI ship navigation and collision avoidance |
2017-06-29 | AI Collision Avoidance - sorta working! |
2017-06-29 | Debugging my AI - trying to stump Avoidance |
2017-06-28 | Skybox Depth + OVR Issue fixed using Camera Rig / rotation from ship |
2017-06-28 | Depth Skybox Issue |
2017-06-27 | Battle at an derelict alien ship |
2017-06-03 | My Space Game dogfighting AI (this one not in VR) |
2017-06-03 | New Skybox and lock on missiles with multiple enemies |
2017-05-31 | My Space Game in vr |
2017-05-20 | EOE Space Game in Unity3D New UI in the Works + VR |
2017-04-21 | Let's Play: Eve: Valkyrie Ground Rush |
2017-03-17 | Thumper in VR!!! |
2017-03-14 | Let's Play - Furious Angels - Trying to Climb the Leader Board!! |
2017-03-11 | Furious Angels |
2017-01-30 | 10,000 Asteroids |
2017-01-08 | EoE Space Game Steering AI in Unity3D |
2016-10-12 | Let's Play Everspace Live Stream |
2016-09-28 | Let's Play Everspace Live Stream |
2016-09-28 | Mike Dolan Live Stream |
2016-09-22 | Hyperspace Jump WIP |