Escape Pulsar 7 Speedrun - 1P All Platforms - All WR
This was #5 in the Mystery Adventure Series. We are back in the house of Brian Howarth, whose Mysterious Adventures series started with Golden Baton, followed by The Time Machine, Arrow of Death Part I, and Arrow of Death Part II. This game had an annoying "puzzle" where you would randomly be killed by dust when entering the vent. Some versions had a higher chance of dying, which makes it a real drag. The color drawing in some versions is also interesting, on any given 8 by 8 tile on the ZX Spectrum, only two colors are allowed. So you could have white on black or yellow on black but not white, black, and yellow all the in the same area. This led to lots of clever and not-so-clever tricks of mitigation, and on some games it is clear the authors just gave up and let the colors go wild.
Part of the Beating My BBC series - Game #005
Part of the End of the ZX Line series - Game #005
Part of the Acorn Adventure series - Game #005
Part of the Tryin the TRS series - Game #005
Systems Included:
BBC Microprocessor - 00:00
Acorn Electron - 04:03
Commodore 64 - 07:07
Commodore Plus/4 - 24:42
TRS-80 Model 3 - 28:48
Atari 800 - 33:11
ZX Spectrum - 37:05
Current Systems Considered Lost Media:
Dragon 32/64
Join the speedrunning community for this game at https://www.speedrun.com/Escape_From_Pulsar_7 if you think you have what it takes to knock this record down :).
longplay gameplay talkplay walkthrough