Escape Velocity R&D Kit
This is genuine, native PSX Doom behaviour. You just don't get to see it much (if at all) during regular play because the opportunity to launch things across large spaces like this rarely arises in the original maps; the only real example I can think of is MAP46: The Courtyard and even then the available distance isn't even half of what's on show here.
Be-Fucking-Gone 9000.
Update:
Extended the map for some further dumb testing and the Chaingunner got lobbed to hit a wall 17272 units away in the space of one frame; that's over 3x the distance shown here. What the fuck.
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Other Statistics
Doom II: Hell on Earth Statistics For DeimosComaBlack
Currently, DeimosComaBlack has 371,714 views for Doom II: Hell on Earth across 241 videos. His channel currently has around 20 hours worth of content for Doom II: Hell on Earth, or 20.47% of the total watchable video on DeimosComaBlack's YouTube channel.