Everything Can Be A Weapon!! - Day 10 - Arx Fatalis Hacktoberfest 2023
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Work in progress gun mod: https://github.com/meszaros-lajos-gyorgy/arx-poc-guns
Get Arx Fatalis mods and maps from here: https://arx-tools.github.io/
0:00 - intro
0:15 - today's topic: adding guns and weapons
0:40 - got a few models yesterday
1:53 - how I load models with code
2:16 - loading a model as part of the terrain mesh
3:15 - the code for the "gun" entity
3:59 - loading a model as an entity
4:12 - hold on, the entity is inside out
4:17 - it's a glorified short sword
4:50 - can't equip an entity without a skeleton
5:23 - adding "primary_attach"
5:45 - holding the new weapon
6:16 - let's try adding the weapon to an npc
6:59 - "primary_attach" is not enough to make a weapon work
7:18 - it works!
7:26 - let's try using different items as weapons
7:30 - a tree
8:53 - loading the m4a1
9:36 - let's use existing ftl files
9:40 - a goblin
10:13 - a pig
10:33 - the woodoo doll from the curse spell
10:51 - making Alotar use himself as a weapon
11:33 - plans on how to make a gun shoot
12:40 - outro
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