Everything I Learned In 1 Year Of Game Development
Wishlist C-Beams on Steam! https://store.steampowered.com/app/3102780/CBeams/
With a whole year of game development under my belt, I have learned a lot of lessons. Today I want to share those lessons and pull back the curtain on the realities of game development.
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Watch the rest of the Devlogs here! • Devlog
Game Collaborators:
Checkout Mr. Meteor https://prebenronningen.github.io/
Checkout Uraih's YouTube / @uriahgnu
Checkout John Logostini / @johnlogostini
Checkout Panzerv1 https://twitter.com/Panzerv1_Dev
Checkout Ailantd / @ailantdsikowsky
Checkout Kruger https://www.artstation.com/kruger7215
Checkout Milkmans ArtStation https://ebrowning.artstation.com/
Checkout Peter https://boopermusic.bandcamp.com/
Checkout Uraih's YouTube / @uriahgnu
Checkout Kyle Fiore https://www.workbyfiore.com/
Scralar on Discord
Checkout Jonas Hagenvald https://jonashagenvald.artstation.com/
Timestamps:
00:00 - Intro
01:30 - Game Dev Is HARD!
04:19 - Scope Creep!
06:50 - Engine Features and Asset Packs
10:01 - Project Management
11:29 - Art is Math
13:02 - User Interface Is WORK
14:45 - Final Lessons
#unrealengine #unrealengine5 #unreal