Evoker + Witch + Illusioner + Iceologer vs Iron Golem + Ravager - Minecraft Mob Battle 1.16.4
Donation link:https://www.donationalerts.com/r/mc_silver
Discord Channel:https://discordapp.com/invite/FcRC4DA
[MC Silver]:https://www.youtube.com/channel/UC_BW0E43th7IkiDe6I-ARmw
[Battle Playlist]:https://www.youtube.com/watch?v=O9SZ4DpLg1s&list=PLlbuzEdE1hOmKArW4lH7uvFFcYhyPQ9Ps
My Datapacks:https://www.planetminecraft.com/member/mc_silver/
Mob Battle Datapack:https://www.planetminecraft.com/data-pack/minecraft-mob-battle-1-16/
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"An evoker is a spell-casting illager found in woodland mansions and raids, and is the only source of the totem of undying.
f the player is within a 10 block radius and the evoker is not in the middle of summoning an attack, the evoker flees from the player to avoid being attacked.
The evoker has two different attack methods: fang attack and summoning vexes. When attacking, the evoker is much more likely to use a fang attack, and may immediately follow it up by summoning some vexes
The evoker signals this attack by producing dark purple particles () and a low-pitched horn-like sound. A number of fangs rise out of the ground, then snap shut and vanish. Players caught in the attack are dealt 6 (♥)(♥)(♥) damage, regardless of difficulty."
"A witch is an uncommon hostile mob that uses harmful splash potions as ranged weapons and beneficial potions on itself defensively. Witches also spawn during raids, in Java Edition they then throw healing splash potions at illagers.
Despite being similar in appearance to villagers, witches cannot open doors or use cauldrons.
Witches target players within 16 blocks. They use potions in combat, throwing splash potions offensively and drinking normal potions defensively. These potions are the same as ones obtainable through brewing, i.e. they have the same potency and duration. They attempt to stay within 10 blocks of their target.
They are passive toward villagers and wandering traders.
In Bedrock Edition, witches can locate targets even if they are behind blocks and are hostile to iron golems."
"An Illusioner is an unused illager that casts spells and is armed with a bow. The spell is used on itself for defense or on a player while it is attacking.
Although they do not naturally spawn in raids, illusioners spawned by the player attack players, villagers, iron golems, and wandering traders within 16 blocks if a raid occurs. It attacks with its spells and its bow, firing an arrow every second, sooner than a skeleton."
"An iron golem is a large, strong, neutral utility mob that defends players and villagers.
Iron golems wander around a village in a patrol-like fashion, staying close to the edges of buildings and other structures. Like villagers, iron golems do not wander away from a village, regardless of how they were spawned. An iron golem sometimes faces a villager as if they are conversing. Iron golems can spawn poppies in their hands and offer them to villagers, symbolizing the friendly relationship between villagers and golems."
"Ravagers are large bovine hostile mobs that spawn in raids and attack players, villagers, wandering traders[JE only] and iron golems.
Ravagers are hostile toward players, iron golems, adult villagers, and wandering traders [Java Edition only] within a 32-block radius. They attack by ramming enemies with their head, dealing a knockback of 5 blocks.
They can also destroy certain block types by charging into them. In Java Edition ravagers can break only leaves and crops. In Bedrock Edition they can break leaves, all crops, any other non-tree plants, and turtle eggs"
[https://minecraft.gamepedia.com/]
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