Experience the VR MR continuum : Farpoint PlayStation VR MR triple 3D 360 VR cameras
It's 2017 and what if I told you there is no VR or MR , we live in a world where you can move between both using one HMD,like you will when you view this video the first triple 3D 360 degree camera VR MR gaming video
read the full article here https://tinyurl.com/tgvmrvr
Ppl like Alek Kipman and Clay Bavor talk of MR VR Continua and Immersive Computing Spectra , now they like you can experience what it is like to surf that future wave not just talk about it... just don your HMD of choice Microsoft, Google , Oculus HTC Vive Gear etc and be there in 4K 3D , not VR or MR but something else
Using three 3D VR cameras Quad Kodak Pix Pro 4K SP360s, Dual Gear 360s and a Vuze 3D camera to make one video.
This is the first triple 3D 360 VR camera video , one which I use
experimenting with cuts, camera angles , MR camera angles, holographic embeds, holographic MR to VR transitions and VR MR post production ( well I like to get my money's worth with all these expensive toys and software and it's not like I'm going to sign up for a course taught by someone half my age for $1K now is it ?)
In parts the viewer will experience a shift from AR to MR To VR and back as you will do very soon at will as a game developer and a gamer using one HMD ( or no HMD). It's also a tolerance test of PSVR , not a 5 minute whoop de whoop self promo video you know where to find those... Can you last a full gaming session in the HMD you designed or are using as a consumer to view this video?
As usual Zuck is way off point, but then he did back the wrong pony and have to put him out to pasture, now didn't he ? Still maybe he'll learn something viewing this video ... and that as they used to say back in the day, in the USA, is the audacity of hope
This is almost a 30gb upload and is 2160 by 2160 , not the full 4K I could upload (if I had a year to do so) so we are hitting a barrier with content creation and upload speed /time that threatens to limit youtube as a platform for MR and VR ( apart from 'brand' self promoting whoop de whoop videos) Something needs to change.
It also an example of how content creation NOT gaming is the future of the MR VR immersive computing spectrum continuum ( ppl get paid to make that stuff up) . I spent an hour playing but 2 weeks on and off creating the video for @yosp san to experience the future... 2 weeks and I'm still ahead of the pack ... full article https://tinyurl.com/tgvmrvr more when I get back from using all I learned to MRVR blog E3 2017 and ...?
2017-05-20 19-04-52