Exploring the Past, Present, and Future of Professional Video Gamers | Guest: Jonathan Shroyer

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Guest: Jonathan Shroyer, Chief CX Innovation Officer - Arise Virtual Solutions [@AriseVSInc]

On Twitter | https://twitter.com/ChiefCXOfficer

On LinkedIn | https://www.linkedin.com/in/chiefcxofficer/

On TikTok | https://www.tiktok.com/@chiefcxofficer

On YouTube | https://www.youtube.com/channel/UCrDIVe8X1P4g2V-mQum3t7g

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Hosts:

Marco Ciappelli, Co-Founder at ITSPmagazine [@ITSPmagazine] and Host of Redefining Society Podcast

On ITSPmagazine | https://www.itspmagazine.com/itspmagazine-podcast-radio-hosts/marco-ciappelli

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Episode Introduction

In this episode of Audio Signals, host Marco Ciappelli and guest Jonathan Shroyer take a deep dive into the world of professional video gaming, discussing its history, the psychology behind it, the economy surrounding it, and its future in the metaverse. From humble beginnings in the 1950s to today's multimillion-dollar sponsorships and massive global audiences, the evolution of video gaming as a sport and entertainment phenomenon is a fascinating topic that is sure to captivate listeners.

Welcome to another episode of Audio Signals where we explore the past, present, and future of professional video gamers. In this episode, we delve into the psychology, economy, and entertainment side of the video gaming industry. Our guest for the day is Jonathan Shroyer, the Chief CX Innovation Officer at Arise, who runs the gaming consulting verticals. As we begin the podcast, we take a stroll down memory lane and look at how video games evolved over the years, beginning from the first multiplayer game in 1958 called "Tennis for Two" to the emergence of consoles like Nintendo, Sega, and PlayStation in the 90s. However, the pivotal point that made video gaming more accessible was the development of the internet and the ability to connect with other players from different parts of the world. As the technology improved, video games went from local competitions to international gaming competitions with millions of people streaming on platforms like Twitch to watch professional gamers compete.

Jonathan explains that gamers want to be the best in the world, and the virtual identity that comes with it is one of the reasons why they play video games. With the advent of the Creator economy, gamers can now monetize their skills by becoming influencers or creators on platforms like Twitch, YouTube, and TikTok. This has turned gaming into an economic phenomenon, with sponsors and fans watching professional gamers play video games in packed arenas. The audience for video gaming is massive, with over 3.5 billion people globally interested in playing video games, and the top 5 to 10% of players spending 70-80% of the video game revenue worldwide.

As we move towards the metaverse, Jonathan explains that the opportunities for gamers and creators to monetize their skills will only increase. The metaverse, which had a valuation of 59 billion in 2021, is projected to be worth 1.6 trillion by 2033, and gaming, blockchain, eSports, and creators will play a significant role in this growth.

The evolution of video games has been remarkable, and technology has played a vital role in its growth. With the rise of the Creator economy, gaming has turned into an economic phenomenon, and the future looks bright for gamers and creators. Stay tuned for more exciting discussions on Audio Signals.

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Resources

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