Extended Discussion Episode 10 : Ancestors
Feat: Jousis, Lighty, Slipperyjim8 and CatmasterOP
We talk Path of Exile, Poe, Path2 and 2 minutes of Baulder's Gate 3
Spotify https://spoti.fi/3hN8ABw
Google Podcasts https://bit.ly/3ikPKAD
Amazon Music https://amzn.to/36LiE7H
Stitcher https://bit.ly/3epg635
CatmasterOP
https://youtube.com/catmasterOP
https://twitter.com/catmasterOP
https://twitch.tv/catmasterOP
https://discord.gg/TeNExsxK8M
https://soundcloud.com/catmasterOP
Lighty
https://www.youtube.com/c/lightygaming
https://www.twitch.tv/lighty
Jousis
https://www.youtube.com/user/omgitsjo...
https://www.twitch.tv/jousisstream
Jim
Patreon: https://www.patreon.com/Slipperyjim8
Stream: https://www.twitch.tv/slipperyjim8
Merch: https://slipperyjim-shop.fourthwall.com/
0:00 Podcasts: viewer preferences, length.
1:06 Path of Exile: lab runner strategies, builds.
7:17 ExileCon: convention, interactions.
11:46 Personal connections: PoE developers.
17:09 Crucible league: mixed opinions, mechanics, design.
22:01 PoE development: handicap, Path 2.
23:14 Path 2 improvements: core game transfer, graphical changes.
24:41 Path 2 launch: skepticism, promises.
30:15 Path 1 and 2 split: unique gameplay, sluggish concerns.
38:02 Path 2 speculation: free or not, competitors.
42:49 PoE and LoL overlap: pro players.
43:31 PoE appeal: long-term gamers.
44:30 Standard league balance: player investments, separate realm.
45:12 Path of Exile 2 events: alt art rewards, engagement.
46:08 PoE culture: FOMO, league starts, item acquisitions.
1:02:47 Sorceress and Huntress: lightning spells, balance.
1:04:18 Sound design: lightning spear, environment.
1:05:12 Gem availability: meta gems, support drops.
1:06:23 Power charges: Flicker Strike, hidden blade.
1:10:43 PoE 2 unique balance: PoE 1 changes.
1:23:15 Righteous Fire: chaos resistance, minion nodes, alt gems.
1:24:13 ExileCon: Zizaran meeting, seizure, COVID-19.
1:27:04 COVID-19 experiences: symptoms, recovery, precautions.
1:32:21 ExileCon costs: plane tickets, accommodation, merchandise.
1:37:38 PoE development pace: UI, QoL changes, player catering.
1:44:16 PoE 2 crafting: bless items.
1:45:00 Blessed items: value, trading.
1:45:58 Crafting impact: economy, in-game items.
1:46:55 Sanctum of Unity changes: gameplay, rewards.
1:53:01 Balance approach: incremental buffs, priority.
2:05:10 Testing limitations: non-standard builds.
2:06:08 Balance sweeps: meta shake-up, hidden issues.
2:08:32 Misdirected energy: PoE 1 focus.
2:16:07 Variety and stagnation: balance changes, engagement.
2:19:05 PoE 2 challenges: balance management.
2:26:35 Map boss design: ACT bosses reuse.
2:27:00 Negative percentage skills: numerical buffs.
2:28:42 PoE meta vs. Path 2 focus.
2:30:34 PoE 2 stash tabs absence.
2:42:53 Player polling system debate.
2:47:40 Game development challenge: company compromise.
2:49:02 PoE 1 and 2 audiences: hardcore vs. faster gameplay.
2:49:27 Separate teams concept: consistent content releases.
2:50:51 PoE Mobile development: broader audience investment.
2:56:57 Financial dynamics: Tencent, dividends, resource allocation.
3:08:28 Developer praise: Sanctum content addition.
3:09:39 Game changes: challenging monster mods.
3:11:00 Unclear patch notes: player mechanics discovery.
3:13:20 Inadequate communication: player frustration.
3:22:05 Loot optimization: Quantity, Rarity modifiers.
3:29:11 DPS comparison: higher hit vs. higher accuracy.
3:29:39 Ritual encounters: mirror offer reduction.
3:30:37 Ritual rewards: buy entire screen, currency efficiency.
3:31:17 Chieftain ascendancy changes: fire DoT specialization.
3:36:30 Strike skills: Chieftain node benefits.
3:52:30 Tormented spirits changes: life, damage reduction.
3:53:28 Tormented spirits possession: new Keystone, player challenge.
3:59:02 New keystones: endgame mapping impact, build diversity.
4:05:13 Expansion information lack: numerical changes, build planning.
4:08:38 Turn-based combat reservations: real-time action preference.
4:14:13 Creative mechanics: environment throwing, crate stacking.
4:14:52 Crate strategy: nested crates, quest crate, teleportation exploit.
4:16:30 League starter strategies: basic to meme character transition.
4:18:09 Channeling skills: tree support lack, link skill comparison.
4:19:47 Viewbotting and scams: humorous exchange, trade nostalgia.
4:35:22 Jousis house preparation: league start, studio setup.
4:36:01 Jousis bed contemplation: PoE play upgrade.
4:37:40 Ascendancy notables discussion: PoE.
4:39:23 Tongue twisters discussion: pronunciation challenges.
4:42:57 Streaming setup banter: cameras, sneaky lizard units.
4:59:46 Jousis Fishing skill boost: Angler’s outfit, Transport Tycoon.
5:00:18 OpenTTD server setup: technical struggles.
5:01:13 Unusual topic banter: butt plugs, personal documents.
5:02:15 Screen sharing remarks: online habits, distractions.
5:03:31 Playful banter continuation: humorous topics.
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