Extra Checkpoint 24 Swiftly then Slowly Solution (Game Builder Garage)
Each Yellow Box is attached to a Break Nodon that is enabled when the Speed Sensor outputs a bigger number than what it is attached to the each of the Greater Than Nodons. The first one breaks when the player speed is over 2 and the second one when it's over 1.
To solve this puzzle we need to break just the first one, otherwise the player will fall. To achieve this we attach the Input of the Number Counter Nodon to the X output of the Speed Sensor, and the same output to the input of the nodon right next to it.
Adjust the Movement speed to 1.3 and run towards the first Yellow Box, tilt the anolog stick slightly, watching the speed counter to keep the movement speed below two, walk over the horizontal Yellow box and pickup the apple.
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