F-Zero: The Revenge - King League - Red Canyon II
The track begins with a strong wind that will push you to the corner. Make a few turns and you’ll enter a healing zone. As you make a few turns, mines will be all over, so dodge what you can. Make a sharp turn and you’ll find another healing zone. Pass by some more mines and use the jump bar to cross over. Turn left and use the next jump bar to make a broad jump. The arrow out of bounds acts like a jump bar, and stay airborne until you reach the next part of the track. Even if you’re not up to speed, you’ll likely never make it. Make a few turns and use the next jump bar and then the arrow bar to go to the next part of the track. The climax of the track has more mines. Complete 5 laps to finish.
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