F1 22’s Lee Mather Explains How Formula 1 Games Are Evolving | Traxion.GG Podcast S4 E8

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F1 22
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F1 22 (2022)
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Show
Duration: 34:05
4,058 views
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Joining us today on the Traxion.GG Podcast is the Senior Creative Director for the new and upcoming official Formula 1 game – EA SPORTS F1 22.

Lee Mather has been working on the F1 games now since the very first one created by Codemasters, F1 2010. With over a decade’s experience working on these titles, we thought there was no one better to discuss F1 22 with.

In this chat, we will discuss some key elements, like who made the VR functionality, how the online cross-platform multiplayer will work and how the development team is structured to create large yearly games.

We talk about the big new F1 22 features too, of course, but I hope you gain additional insight into the game’s creation.

A quick note, the was recorded before we went hands-on with an early work in progress of the game, but we do have in the show notes a link to several articles on the Traxion.GG website and videos on the YouTube channel with further details and our impressions.

If you’d like to hear more episodes like this one, please follow, like and subscribe on your podcast app of choice or here on YouTube. If you enjoyed this episode, please leave a comment below. Your feedback is invaluable and helps us to create more episodes in the future.

Watch our Miami F1 22 hands-on: https://youtu.be/sZpYaYf3_KA
Watch our F1 22 VR impressions: https://youtu.be/UWFJfJ6h3rg
Watch our F1 22 new features video: https://youtu.be/n5MAuDhkmbo
The latest F1 22 news: https://traxion.gg/category/games/f1-2022/
The most important new features in F1 22: https://traxion.gg/hands-on-the-most-important-new-features-in-f1-22/

00:00 Introduction
01:43 Name change and EA identity
03:45 New tyre model
06:40 Pitstop changes
09:22 Revised formation laps
10:49 Punditry additions
12:28 Goodbye Jeff
14:44 Cross-platform online gameplay
17:03 Miami International Autodrome
18:54 Track updates
21:15 Virtual Reality
22:42 PlayStation VR2
22:56 Additional tracks
23:33 F1 Life
26:32 Supercar and Safety Car driving
27:56 Supercars in My Team
28:36 The future of Braking Point
29:56 How the development team is structured
32:27 F1 22 release dates
32:40 Conclusion

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