Fairy Fencer F: Advent Dark Force Mod: Playable Ram (Wrong Textures, V2)
In my Last Video, I Said that MDNVII Models crash the game when I tried to load them up: But I was Wrong after I played Around with the MDNVII's Character Model Data: I Was Shocked to find out that MDNVII's ISM2 Models Loaded up in FFF:ASF. Now, I was able to load Ram's Model up: But Not Quite for the Textures, As the CL3 File (Untouched) from MDNVII's Character Textures Folder Will cause FFF:ASF To Crash when loaded up in the Latter Game, So I used Fang's Textures until I can find a Fix from either Myself or from Someone.
All the same Animation Issues from the Last Video I Talked about Apply here.
If you got any Questions on how to get the MDNVII Textures and Models into FFF:ASF without the Game Crashing, Let me know. Thanks.
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At present, Raffine52 Lavigne has 6,817 views spread across 20 videos for Fairy Fencer F: Advent Dark Force, with the game making up 2 hours of published video on his channel. This is 3.84% of the total watchable video for Fairy Fencer F: Advent Dark Force on Raffine52 Lavigne's YouTube channel.