Fallen Kingdom: Better Farm Plots | Se1 Ep42
Welcome back to another episode of Going Medieval. Today we took on Raiders and won, even without our first door being breached. We also got the first bridge almost done, and we worked on a better farm plot for next year.
═══ Chapters ═══
0:00 - Intro
0:08 - Battle ready
3:06 - The last harvest
5:56 - Giving armor
8:55 - Better farming plots
11:17 - Bridge thoughts
14:15 - Expanding the farm
16:07 - The plans
18:30 - Watch Next
═══ About the Series ═══
► Season: 1
► Episode: 42
═══ About the Game ═══
In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population had perished due to rampant plague. Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people's homes, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age.
═══ NWTG Sites ═══
► My Official Website
https://www.northwesttreesgaming.com
► My Official GitHub
https://github.com/northwesttreesgaming
═══ Related Tags ═══
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