Fallout 2 Modding - Basic Dialogue
This is a short video describing the very basics of the dialogue system.
The dialogue system is pretty complicated in Fallout 2, but because it uses the same
scripting system the rest of the game uses it's also incredibly powerful.
Eventually I'll cover a lot of the different details in the dialogue system and other scripting magic, but this episode just covers the basics: How to edit the dialogue lines, how to refer to them from a script, how to make new dialogue nodes, and how to attach a script to a critter.
0:00 - Intro
0:18 - Open the Sfall Script Editor
3:08 - "Directory does not exist" error message when creating dialogues
3:40 - Dialogue line layout
6:48 - Creating new dialogue Nodes
7:07 - "Unhandled Exception" error message when creating new procedures
7:31 - List of different dialogue commands
8:44 - Adding a script to a critter in the Fallout Mapper
9:48 - "GDialog::Error Grabbing text message" error when testing dialogues in-game
Music used in this video:
[No Copyright Sound] Synthwave [ CyberPunk, SynthPop, 80s Song ] [ FREE USE MUSIC ] Electronic Senses - Layers
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TIK TOK [No Copyright Sound] [ CyberPunk, Synth, 80s Song ] [ FREE USE MUSIC ] Aries Beats - STRANGER THINGS
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Sappheiros - Fragments (Remake) - [ FREE USE MUSIC, Creative Commons, Chillstep ] [ No Copyright Sound ]
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Fallout 2 Statistics For Quantum Apprentice
Quantum Apprentice currently has 204,709 views spread across 186 videos for Fallout 2. Roughly 17 days worth of Fallout 2 videos were uploaded to his channel, or 30.99% of the total watchable video on Quantum Apprentice's YouTube channel.