Fallout 3 - Return to Moira with a crippled body part - (PC/PS3/X360)
Moira wants to see the Lone Wanderer when they are badly injured, so she can see how people deal with various injuries. She would prefer that the Lone Wanderer has at least one crippled limb before returning. Any injuries, self-inflicted or otherwise, count toward completing the quest. Moira will heal all injuries upon completion.
A good way to complete this quest, including the optional portion, is for the player character to walk outside of Craterside Supply and simply jump over the railing onto the ground below, behind the atomic bomb. At level 5 with five Endurance and no armor on, it should take the Lone Wanderer down to about 1/3 of their health and break one of their legs. If the player character is not at full health before jumping, it is possible that they could die from the jump.
With a Medicine skill of 70+, the player character is considered "a good enough doctor to just explain" about injuries, and receive credit for the quest but not the optional objective. This qualifies as a "smart" response that may have an effect on the perk received upon completion of the quest as a whole
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