How do you get High Rise to stand up? Or (in another case) Jack Cabot to move when he is stuck at a random obstacle?
Use NPC-ID.moveto player. Hard case: tcl, get high above ground, then NPC-ID.moveto player, you get down, and the tcl again. That wakes up the Stuck character. This works on ANY NPC.
The key command is ID_OF_NPC.moveto player, and in case of High Rise additionally tcl to enforce damage which is not done by the player, else he'd attack the player.
Find the id of your stuck character at: http://fallout.wikia.com/wiki/
The source of the problem (in the High Rise case) seems to be: He gets damaged and sits down, but while sitting down he gets healed to 100%, so he stays down.
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