Fallout 4 Minutemen Castle build + automated defenses with alarm shutting gates
MODS:
*Place everywhere ("must have" -mod when building)
http://www.nexusmods.com/fallout4/mods/9424
*Settlement management software (showing you settlement attack spawn points)
http://www.nexusmods.com/fallout4/mods/12032
*1x1 craftable foundation pieces (to fix the castle walls)
http://www.nexusmods.com/fallout4/mods/7780
*Stackable concrete blocks (go well with the first mod)
http://www.nexusmods.com/fallout4/mods/6362
*Houseskeeping Scavenging Deluxe (custom scrap stations)
http://www.nexusmods.com/fallout4/mods/12332
*Minutemen morale pack (minutemen propaganda posters)
http://www.nexusmods.com/fallout4/mods/16715
*GruffyDD's signs and posters (castle sign)
http://www.nexusmods.com/fallout4/mods/9711
Misc mods:
*Move store and move settlers into power armor
(I'm not if this is a cause why settler did get inside the power armor during a fight)
http://www.nexusmods.com/fallout4/mods/10792
*Personal Jetpack (for easy maneuvering)
http://www.nexusmods.com/fallout4/mods/7668
*Shack floors redone (better wood textures)
http://www.nexusmods.com/fallout4/mods/2174
*Auto doors (doors stay shut when not used)
http://www.nexusmods.com/fallout4/mods/8457/?
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