Fallout 76 – Vault Tec Presents Let’s Work with Others! Multiplayer Video PS4
Fallout 76 is an online action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. Released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018, it is an installment in the Fallout series and a prequel to previous entries.
Initial release date: October 23, 2018
Engine: Creation Engine
Mode(s): Multiplayer
Developers: Bethesda Softworks, Bethesda Game Studios, Bethesda Game Studios Austin
Designers: Todd Howard, Emil Pagliarulo
Platforms: PlayStation 4, Xbox One, Microsoft Windows
Requires 64-bit processor and operating system.
OS: Windows 7/8.1/10.
Processor: Intel Core i7-4790 3.6 GHz / AMD Ryzen 5 1500X 3.5 GHz.
Graphics: NVIDIA GTX 970 4GB / AMD R9 290X 4GB.
Memory: 8 GB RAM.
Storage: 60 GB of free disk space
Fallout 76 was released to generally mixed reviews, with criticism for the game's numerous technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. The game was the subject of several controversies, chiefly with regard to the quality of physical content, while a number of Bethesda's responses and attempts to provide ongoing support related to Fallout 76 in the months following its launch were also met with criticism. The game sold 1.4 million copies by the end of 2018. Wastelanders, an update that reintroduces non-playable characters in the series, launched in April 2020.
Fallout 76 is Bethesda Game Studios' first online multiplayer game. Players may play individually or with a party of up to three others. The servers for the game are public dedicated servers, with the player automatically allocated to one of them. While the game was expected to launch with public servers only, executive producer Todd Howard revealed plans for private servers to be introduced some time after the game's launch. These private servers allow players to invite friends and to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers. Elements of previous Fallout games are present and are modified to work with the real-time game. The V.A.T.S. system—a mechanic introduced in Fallout 3 that allows players to pause the game to target specific locations on an enemy's body to attack—is used in Fallout 76 as a real-time system, though it still allows players to specify targets on an enemy's body.
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