Fallout 76 with the R9 270X - AMD quad core A8-5500
-Sadly the game still runs pretty bad. To get the game to run properly i had to do some tweaks to get the game running decently. Pre-tweaks it drops below 30 and stutters a bunch even at low settings. **settings used the bottom.
Cpu: A8-5500 3.2ghz
Gpu: AMD Radeon R9 270X 2GB Gddr5 OC
Ram: 8gb 1600hmz (overclocked to 1866mhz) ddr3
OS: Win10, game was recorded with Elgato Game Capture HD (external recorder)
Res: 1080p custom settings
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**go documents folder and open the my games folder. Open the fallout 76 folder and create a copy of the "fallout76". Rename the copy "Fallout76Custom" and make sure both Fallout76Custom & fallout76 are in the same folder.
Next delete the contents of "Fallout76Custom" copy the text below. Note there are other tweaks you can probably do but these are just the ones i went with. If you don't like the way it runs after simply remove the custom file from the folder.
[General]
sIntroSequence =
[Weather]
bFogEnabled = 0
[SaveGame]
fAutosaveEveryXMins=5.0000
[Display]
sAntiAliasing=
fDOFBlendRatio=0
fDOFMinFocalCoefDist=999999
fDOFMaxFocalCoefDist=99999999
fDOFDynamicFarRange=99999999
fDOFCenterWeightInt=0
fDOFFarDistance=99999999
fDefault1stPersonFOV=90.00
fDefaultWorldFOV=90.00
iMaxAnisotropy=0
fShadowDistance=0.0000
fDirShadowDistance=0.0000
iShadowMapResolution=512
uiShadowFilter=0
uiOrthoShadowFilter=0
fBlendSplitDirShadow=0.0000
iMaxFocusShadows=0
bDrawShadows=0
iMaxDecalsPerFrame=50
iMaxSkinDecalsPerFrame=15
bVolumetricLightingEnable=0
bSAOEnable=1
uWaterShadowFilter=2
iVolumetricLightingTextureQuality=0
iGraphicPreset=0
uShadowExpirationMS=2500
uPointLightShadowMapMaxResLog2=10
fShadowBiasScale=1.0000
iDirShadowSplits=2
fTessFactorMaxDistanceScale=500.0000
fTessFactorMinDistanceScale=100.0000
flocalShadowMapHalveEveryXUnit=750.0000
fLeafAnimDampenDistEnd=2000.0000
fLeafAnimDampenDistStart=1000.0000
iMaxFocusShadowsDialogue=4
bComputeShaderDeferredTiledLighting=1
uFaceGenTextureResolution=1024
uPipboyTargetHeight=700
uPipboyTargetWidth=876
sAntiAliasing=0
iTiledLightingMinLights=10
fRainOccProjRadiusRejectionSize=0.0100
fRainOccObjRejectionSize=100.0000
fSMProjRadiusRejectionSize=0.0200
fSMObjRejectionSize=250.0000
uSMObjRejectionSplit=2
bEffectShaderAllowPBRShadows=0
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
iAdapterOutputIndex=0
iAdapterIndex=0
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
[ImageSpace]
bDoDepthOfField=0
bDoRadialBlur=0
iRadialBlurLevel=0
bMBEnable=0
bLensFlare=0
bScreenSpaceBokeh=0
bDynamicDepthOfField=0
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