★Fate Accelerated - The Storm: Catching Breath - Part 2★
Leaving the massive clusterfuck that was Zalfast behind, especially the color-coded dragon knights that almost killed us, we are sailing through the skies on our own ship and we finally have a moment to catch a breath and figure out what to do next. We have some allies to pick up... And what do you mean there is another complication?! As always sit back, relax and enjoy! If you like it subscribe and comment if you wanna show your awesome support.
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Fate is a generic role-playing game system based on the Fudge gaming system. It has no fixed setting, traits, or genre and is customizable. It is designed to offer minimal obstruction to role-playing by assuming players want to make fewer dice rolls. Fate was written by Fred Hicks and Rob Donoghue; the 1st edition was published in early 2003, and the latest version (4th edition) was published successfully through crowd sourcing Kickstarter in 2013. A new (4th) edition called Fate Core (again a generic version) was published in 2013, funded by a successful crowdfunding campaign, and released under two free content licenses: CC BY 3.0 and the Open gaming license. As a result of the crowd funding effort, Evil Hat Productions released Fate Accelerated, a streamlined version of the rules based on the same core mechanic intended to get players into the game faster.