250 difficulty boss fight (prior 6 mob rounds excluded) in Part 2 of "The Mad Dragon King" FF3 realm [Torment Dungeon], against Bahamut.. on Final Fantasy Record Keeper (global version on android).
Target scores are to lower Bahamut's magic attack, to lower his physical attack, and to attack Bahamut with Wind damage.
Basically the same as the D200 version of this fight, just dealing with extra rounds to clear before the boss.. and taking higher damages. The 6 rounds before the boss provide excellent time to fully charge Soul Break gauges to unleash on Bahamut.
Exploiting Bahamut's vulnerability to Wind - especially with a Wind resistance break in effect - can make this fight go fast, and easily out damage Bahamut's eventual high chance to counter any hit he takes by using Curaja on himself, when he gets low on HP.
A soul break that adds damage reflection to the party can also make Bahamut cause a lot of damage to himself, specifically when he continuously uses Megaflare on the party. He may also opt to use Flare on single targets, as well.
He'll also use and a single target physical attack that can hit random characters 1 to 4 times in a row.. so though magic defense is needed most, some physical defense buffs can be helpful, too. Rikku's Ultra Soul Break "Hyper Mighty G" combined with Tyro's Sentinel Shield were sufficient to cover defenses in this fight in my case.
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