[ไอเทม] FFX - สเฟียร์ทำลายล้างบีเซด Besaid Destruction Sphere | Final Fantasy X Item

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Final Fantasy X
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Those who seek to learn of Yevon's secret arts are tested by the Cloister of Trials. Find the right way, and you will be taken to the Chamber of the Fayth.
Narrative

The Cloister of Trials (Original: 試練の間, Shiren no Ma?, lit. Chamber of Trials; International: 試練の回廊, Shiren no Kairō?) is a feature of the temples of Yevon in Final Fantasy X. Only summoners and their guardians are permitted to enter the Cloisters of Trials; even summoners themselves may be censured if non-guardians accompany them.

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Each cloister is a puzzle which players solve to advance to the Chamber of the Fayth. The player uses three types of spheres to solve the puzzles; Glyph spheres, Destruction Spheres, and spheres named after each temple. Removing and replacing the spheres has various effects, such as opening passages or lighting up icons or glyphs on the walls. Other actions are required, such as pushing moveable pedestals, or strategically activating or deactivating moving elements of the cloister's structure.

In each temple, walls and other structures hide secret treasure chests. An optimal way to solve the puzzles may be required so that the Destruction Spheres remain accessible, and can then be used to remove the obstacles. When Tidus opens these chests, the symbol of Baaj's seal appears.

After each Cloister of Trials, Yuna obtains a new aeon. Cloisters of Trials are present in all temples to which summoners must make pilgrimage: Besaid Temple, Kilika Temple, Djose Temple, Bevelle Temple, Macalania Temple and Zanarkand Dome. They are not present in the Cavern of the Stolen Fayth, Remiem Temple or Baaj Temple.

The player can unlock the aeon Anima by obtaining all the items from the secret treasure chests revealed by Destruction Spheres. In Bevelle, the player obtains the item automatically, right before the Chamber of the Fayth (as the party will not be able to return).

No battles occur within the cloisters in the first game. Two years into the Eternal Calm, the Cloisters of Trials have been rendered off-limits to everyone, but are traversed by the Gullwings upon the appearance of aeons corrupted by Shuyin. In Chapter 5, the player can undergo the Gunner's Gauntlet in the Besaid Cloister of Trials by talking to the priest.

Completing the Cloisters of Trials in Final Fantasy X HD Remaster earns the player trophies/achievements.
Contents[show]
List of spheresEdit
Glyph Sphere-rener-ffx.png
Glyph Sphere - A sphere that summons a glyph which can be pressed to activate a door or a switch.
Besaid Sphere-render-ffx.png
Besaid Sphere - Similar to the Glyph Sphere, but without summoning a glyph. Glows violet.
Bevelle Sphere - A sphere used to create and remove walkways. Glows blue.
Kilika Sphere-render-ffx.png
Kilika Sphere - A fiery sphere that creates a flame.
Djose Sphere-render-ffx.png
Djose Sphere - An electric sphere that creates a power surge through a specific path.
Malacania Sphere-render-ffx.png
Macalania Sphere - An ice sphere that will freeze a specific area.
Bevelle Sphere-render-ffx.png
"Zanarkand Sphere"
Destruction Sphere-rener-ffx.png
Destruction Sphere - A sphere that destroys an obstacle.
Baaj Sphere-render-ffx.png
"Baaj Sphere"

Each Cloister of Trials has a treasure that can be uncovered with a Destruction Sphere. Collecting the treasure from all six Cloisters of Trials unlocks the path to Anima in Baaj Temple.

Bevelle Temple uses the Zanarkand sphere, and glows blue. Baaj Temple uses the Besaid sphere, and glows blue. In the room in Baaj with glyphs for all the other temples, Zanarkand is represented with a Zanarkand sphere, glowing yellow, and Besaid with a Besaid sphere, glowing violet. The actual spheres underneath are the same, all that changes are the visual glow effects. Bevelle Temple using the Zanarkand sphere may have been a mistake.



Read more at https://finalfantasy.fandom.com/wiki/Cloister_of_Trials_(Final_Fantasy_X)




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