FFX No Sphere Grid/No Summon/No Overdrive Final Form Seymour
Seymour attacks the party with multi-Firaga spells. Thanks to Fireproof,
Fire Eater, and SOS NulBlaze, you are safe for the moment. Use four Supreme
Gems on him, and only four; attacking five times will trigger Dispel and
Ultima.
Bring in Auron, and change armors so he can switch out before Seymour's turn.
Use a Chocobo Feather on him, then switch him out. Change the Victorious for
the Haste Targe and replace Rikku with Wakka.
After Seymour's next turn, immediately switch in Rikku and start using
Supreme Gems. With Auto Haste which can't be dispelled, Rikku will be able
to use four more Supreme Gems in the two turns before Ultima. Once the
Supreme Gems have been used, Seymour will be left with perhaps 1000 HP. To
get rid of the rest, have Auron attack. With Haste, he will get two hits
in; and thanks to the Masamune's unique damage properties, he will be able to
do 550 damage per hit. Have Lulu cast Ice for good measure.
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