Fighting Vipers 2 Picky Dreamcast Sega Game Session

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Fighting Vipers 2 is a fighting game developed and published by Sega. The game is the sequel to 1995's Fighting Vipers and was released for the Sega Model 3 arcade system in 1998 before being ported to the Dreamcast in 2001.

Along with the original cast of the first game, Fighting Vipers 2 introduced Emi, a computer geek who fights with a self-developed mecha armor, and Charlie, a BMX rider. New unlock able characters included Del Sol (a Mexican wrestler with a Sun mask), and Kuhn (a copycat character with various move sets from all the other original characters similar to Virtua Fighter's Dural).

AM2's Hiroshi Kataoka told Sega Saturn Magazine that development began in early 1997 after work on Fighters Mega mix for the Saturn had concluded, and lasted for ten months. Members of the development team visited Alcatraz early on in the project for inspiration for the caged stages and the character designs were inspired by the "fashionable sports that are being played by young people today, such as BMX riding and skateboarding along with their associated music culture". Motion capture was utilized for the opening sequences and winning and losing poses, but the majority of animation was done by hand.