Final Doom - E32: Dodge and hope

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Published on ● Video Link: https://www.youtube.com/watch?v=uc5gZUjafNA



Game:
Final Doom (1996)
Duration: 24:15
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14


I wonder how much consideration there was for sightreading while these maps were being built, or if the default expectation is to die and retry as part of the learning process. Maybe this is more first-tryable on lower difficulties? Maybe the expectation is to have seen it for the first time on normal or easier, and only try ultra-violence with foreknowledge? I'd assume nightmare at least isn't ever meant to be attempted the first time through any level.

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0:00 Meeting expectations
0:09 Caged







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ThemsAllTook
Alex Diener
Let's Play
Final Doom (Video Game)



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