Final Doom (PSX): Ultra Violence Playthrough - Part 19 (Deepest Reaches)
Yes, yes, it has a mildly amusing name if you think of it in terms of toilet humour.
"Hur hur, deepest reaches! fffff!"
Now get your pathetic minds out of the gutter.
I've never liked this map. As a kid when I first played this map on PC, I absolutely hated the seemingly endless wandering around and looking for keys.
It's reduced in size here a fair bit, but there still seems to be an awful amount of running around in empty spaces. Maybe it's just my dislike of the place.
Anyway, at least they swapped that stupid elevator with three shorter elevators. With a few bursts of Imp-splatting combat too! Without a doubt, that was one of the most tedious elevators to put up with in any original IWAD.
But that Red Skullkey 'puzzle'. That's horseshit, man. Horseshit of the highest order.
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