Final Fantasy Pixel Remaster | Final Fantasy V | Part 6: A Means to Reach The Skies
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Final Fantasy Pixel Remaster
Final Fantasy V | Part 6: A Means to Reach The Skies
Product provided in this video by Square-Enix. This is part of my purpose to playthrough all six of these.
It's been a while hasn't it? I apologize if I haven't uploaded this in a while. Let's just say that other games decided to take over. That and not many people seem to give a damn about the game. That's okay.
Anyway, Bartz and his crew reach the island of Crescent. But just as they leave after some shopping, the fire-powered ship sinks. So now they need to find another way to move. Heading to a nearby Chocobo Forest, we find the Black Chocobo. Like in FF4, the Black Chocobo can fly but can only land in forests. We use it to travel back to get Shiva then head off to Lix. It's here we get some backstory relating to Bartz and for as much as I enjoy some of these stories, it feels a bit flat.
Once our time in Lix is over, we head to the Temple of the Ancients. Explaining things to Cid and Mid, they tell us that they found King Tycoon. He was heading into the Desert of Shifting Sands. So we got to head for the Shifting Sands. We have to deal with a Sandworm. This thing is annoying as it'll hide in a hole and appear elsewhere. Focus only on the Sandworm when it appears. If you attack elsewhere, it'll counter with serious damage. Once it's dealt with, we can continue further.
We enter the Tower of Ruin and after a bit of exploring, we do find King Tycoon. But he doesn't seem talkative. It's a game of hide and seek. Eventually we find him only for us to drop underground. Meanwhile Cid and Mid head to Crescent via the Black Chocobo. But they end up getting swallowed underground. After a bit of exploring, Bartz and his gang find a working airship. They find Cid and Mid as well who make some adjustments. They get the airship working and up in the sky. But they have to contend with an annoying menace, the Cray Claw. He's not hard. Watch out for the Tail Screw though as it can be a pain to contend with.
After it's defeated, the airship lands back down. Cid and Mid continue their work underground while Bartz and his crew take to the skies. They return back to where the ruins were only to find something happening. A fortress emerges from the sands and heads into the skies. They return back to Cid & Mid, explaining what happened. In order to reach the Ronko Ruins, they need Adamantite.
So they return back to the meteorite that Galuf came in only to find an Adamantoise. Once it's taken down, Cid and Mid upgrade the airship so they can reach the skies above.
Part 7 is where we will explore the floating ruins.
#finalfantasy5 #ffpixelremaster #gaming #freeproduct
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