Final Fantasy Tactics - Level 1 No Experience - 39 - In front of Bethla Garrison's Sluice
This is a decently engaging battle, with some nice strategy and luck aspects to it. Firstly, we see my first use of Angel Rings here, although they're mainly a safety net. I actually could have done this particular run without them, but on my two previous runs, Atheme died, then Leprue died before Relm's turn, putting his crystallization countdown way ahead of the Knights blocking the switches.
Which brings me to the main agenda of this battle. Relm needs to kill the two Knights blocking the switches, so Atheme can pull them. However, if she kills my own party members, as she does in most fights, I'll be getting dangerously close to having them crystallize. There's no way to find an appropriate calculation for this, so I use Chameleon Robes to keep my members alive. Relm still has to die, so she won't gain XP, but that's not a problem. Her 5 speed is so low that her countdown to crystallize will take ages longer than I need.
Beyond that, it's simply a matter of surviving until Atheme can pull both switches. It is possible to have Relm kill all enemies on her first turn with some decent luck, but the Wizard on the left side usually escapes me. The Knight who survives shouldn't have, that was just rotten luck. Especially since he triggered Atheme's Hamedo, and that definitely should have taken his HP down enough for Relm to kill him, if he hadn't blocked both hits.
I roll with these punches, and pull out the victory. All in all, far more exciting than a lot of the fights this run.
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