Final Fantasy Tactics: The War Of The Lions Playthrough | Part 43
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What is Final Fantasy Tactics: The War Of The Lions?
Final Fantasy Tactics: The War of the Lions is a tactical role-playing game developed and published by Square Enix originally for the PlayStation Portable (PSP), the game is an updated version of Final Fantasy Tactics made for the PlayStation which was originally released in 1997.
The War of the Lions is the second announced game in Square Enix's "Ivalice Alliance" promotional campaign of video games set in the Ivalice fictional world. The first is Final Fantasy XII: Revenant Wings (a sequel to Final Fantasy XII) and the third is Final Fantasy Tactics A2: Grimoire of the Rift (both of which were released on Nintendo DS).
Ivalice (during the setting of the game) has technology in line with the late medieval era of human history along with the typical magic and supernatural abilities found in most Final Fantasy games.
Players control a mercenary named Ramza who finds himself embroiled in a civil war and an ancient demonic evil that has begun to take hold over the world. A noble by birth, he is forced to re-evaluate his opinion of commoners when his lowborn best friend starts a revolution against the ruling powers of Ivalice.
The War of the Lions is a turn-based tactical roleplaying game. It can be compared with board games such as chess, with each piece corresponding to a party member in Ramza's current roster of fighters.
Each fighter may move about the grid-like board in accordance with their move allotment as well as attack enemy fighters or activate more complex abilities. The terrain of each map dictates the range and mobility of the warriors.
Ramza's soldiers can each equip a job in the Final Fantasy tradition, from standard swordsmen and archers to magic specialists to even more exotic positions, like the dragoon and dancer. Fulfilling actions during a battle grants experience and job points to each character, the latter of which can be used to purchase new abilities.
There are 22 jobs available in The War of the Lions. Once a character has learned a skill from a job, they have permanent access to it, although only one primary group of skills is available at a time and is job-dependent. Many abilities, such as those related to movement or being struck by an enemy, can still be equipped if the character later changes jobs. The game also features permadeath — if a character is incapacitated from excessive damage and is not healed within several turns, they are permanently dead and cannot be used again in battle.
Outside of battles, players can move around on an overworld map. This is not free movement like other Final Fantasy games; instead Ramza can only go from point to point on the map. Crossing a wilderness location may lead to a random battle.
In cities and towns, the players can buy new equipment, recruit fresh soldiers, and send party members out on automated missions to earn cash and other rewards. Later in the game, the player can earn additional rewards by poaching creatures during battles.
Another addition to the game is a wireless multiplayer mode, both for co-operative and competitive play. In competitive play, opposing teams may place traps onto the battlefield, and these traps are hidden from the opponent. To ease identification, teams are assigned colors. The battle ends after a set number of rounds, and the team with the most remaining HP is declared the winner. The winner may then receive an item randomly generated from treasure chests.
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