Final Fantasy X International - Monster Arena: Greater Sphere OVERKILL, Spam Overdrive (Part 52)
This is from Original Creation fiends.
Greater Sphere will shift its weakness anytime its weakness is hit; all elements it is not weak to are absorbed. On its turns, it will alternate between a normal physical and Hydraulic Press. Hydraulic Press deals 15/16ths of each character's maximum HP as damage and hits the whole party, but can be reduced by Protect and Defend. It will counter all Overdrives targeting it with Hydraulic Press, and any other action damaging it with Ultima.
I recommend you to use strong Overdrives to kill Greater Sphere, so Wakka is the strongest for this, just Attack Reels and correct timing of his Slot for 12 hits attack, just Entrust anyone's Overdrive to Wakka to fill the gauge.
Dealing any attacks except from Overdrive is more dangerous, you need a strong Magic Defense.
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