Final Fantasy XII - VS Piscodaemon & Tyrant
This was possible with using codes with Codebreaker.
Break Damage Limit:
203C5AB8 10000003
203C6204 10000003
203C6254 10000003
203C65DC 10000003
203C685C 10000003
203C6994 10000003
203C6A08 10000003
203C73CC 10000003
203C7674 50000004
Press L1+L2 for Normal Game Speed:
D056BADC 0000FAFF
20547EC8 3F800000
Press L2+Up for Game Speed x2:
D056BADC 0000FEEF
20547EC8 40400000
Hold R2 to Always Have Piscodaemon & Tyrant Respawn in Giruvegan/Gate of Fire:
D0548100 000010FE
10548100 000017DE
E003FDFF 0056BADC
10548100 000010E0
00548B5D 00000001
00548B0A 00000001
With normal FFXII, I restricted myself to use the same rules as with the IZJS version which all of my characters have jobs. Make sure you are at the final storyline point in the games which is to board the Sky Fortress Bahamut. Also to get Piscodaemon in the battle arena with you, you need to push him into the battle arena before you by unequipping your weapon and punch him in the big green circle and after you do that, enter the battle arena yourself and the cutscene should begin.
Vaan: Hunter
Fran: Black Mage
Ashe: Knight
Penelo: White Mage
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