Final Fantasy XIV A Realm Reborn Syrcus Tower 2
0:26-Amon, easiest boss in ST IMO. First off he'll summon some adds with Experiment#33, etc. Kill them before they reach him. The Kum-Kums are very obnoxious and dangerous Adds, tanks need to pick them up. Players who have the purple orb chasing them need to lead the orb into the Kum-Kums if successful they'll shrink for a bit and become easier to kill. You can also shrink the slimes with the orb too. Just don't let it get you though or you'll be the one who gets afflicted with mini instead!
If people are frozen, it's best just not to unfreeze them typically. Some players will also get turned into flame toads, they should just keep moving and avoid the Snake Adds as they'll two-shot you easily. They can use fire breathe on frozen people but usually is a bad idea since you'll want frozen people to survive a wipe!
He'll cast Curtain Call eventually, a deadly move that will wipe everyone who is not hiding behind the ice blocks, aka the frozen players from earlier. So yeah, real simple IMO. It's only hard when people ignore the Adds. You do want to kill them as they'll get in the way.
6:35-Xande, the final boss of Sycrus Tower and someone FF3 players should remember. He's an interesting but not hard at all.
However the twist here is that he'll create golden AOEs, at least one person must stand in each golden AOE circle within 15 seconds to prevent sustaining big damage. Not hard to do just pay attention! This move is the leading causes of wipes nowadays.
When his health reaches a certain point, he'll teleport up into the sky and attempt to drop some meteors onto your group, to prevent this kill the outer/smaller machines first and then the big one in the center. I like how you can pan the camera up and see a meteor about to come crashing down upon you.
Next up you'll eventually see one member of your Alliance targeted with this black AOE, get inside it and you'll float. If you are hit with the black AOE, just make sure you're not close to any other players targeted with the black AOE. Once the AOE activates, you and your party members will float and thus avoid Ancient Quaga, which does 5K damage to EVERYONE normally.
The rest is just a bit of rinse and repeat, he'll go into the sky again but with more adds trying to attract more meteors to kill you all. Not so bad. Wipes only happen here due to trolling or laziness with the golden circles, not the boss himself really lol.
I am really shocked this run had so little trolling or drama. All we got was just some lightweight trolling White Mage from another Alliance who just kinda jumped around by us but they had a Scholar so...I guess they didn't need the WM or care enough to kick her lol. Let's hope she didn't win anything big.
Also by this point I got the Onion Knight minion. It's pretty nice, worth all the times it took to get it? Maaybe not...But hard to say not to a chance at sands and oils now that the lockout is gone.
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