Final Fight (Arcade) - Obiiwan & Deepresto another co-op Normal No Death
Another Final Fight co-op, this time with me using Haggar. Not sure if I'd be ready yet to beat the game using him solo. The thing that I find most frustrating in Final Fight are the random let go (off grab) intervals, it's so annoying and it really hinders Haggar's gameplan.
At this point I'm 99% that it was not intentional, it must have been an error in the code that Capcom didn't bother to fix.
Player 1: Obiiwan [HR] using Haggar, no autofire
Player 2: Deepresto [SA] using Cody, no autofire
Deepresto's YT channel: / @deepresto.gaming
Default dipswitches, played on May 22nd 2025. via Fightcade
No save states, no cheats, no turbo/autofire. Button 3 might have been used in this run.
Timestamps:
0:00 Stage 1 - The Slums
1:32 Boss 1 - Damnd
2:44 Stage 2 - Subway
6:13 Boss 2 - Sodom
7:35 Stage 3 - West Side
10:50 Boss 3 - Edi. E
11:19 Stage 4 - Industrial Area
15:07 Boss 4 - Rolento
16:08 Stage 5 - Bay Area
23:45 Boss 5 - Abigail
24:21 Stage 6 - Uptown
33:56 Final Boss - Belger
34:22 Ending
Fightcade replay: https://replay.fightcade.com/fbneo/ffight/1747939492843-5881
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