Finally past Branch of Fate! Revelation but Enemies have 100 Crit and Players have 0 Str/Mag
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Ruleset:
-Fire Emblem Fates Lunatic Classic Difficulty (Revelation Route)
-All enemies have forced criticals, which guarantees a crit unless they wield a weapon that bans crits (brass/bronze, throwing weapons, etc.)
-All player units have a cap of 0 strength and magic and thus cannot gain any more by stat boosters, level ups or class changes. Bonuses from as tonics, pair-up, and damage buffs from skills will still apply. These changes also apply to capturable units or einherjars.
-Run starts from Chapter 1
-Branch of Fate can be used to restart once route split is reached.
Not an Ironman. Resets are expected.
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