finalRender fR-Ocean object (Free) - How you can create amazing ocean effects with beginner's luck!
Edwin Braun introduces the finalRender Free Ocean object and 3D volumetric adjustments!
With the fR Ocean, you can create unlimited ocean surfaces and the camera can traverse it for 'hours ' like an aerial long shot. Amazing level of wave details by increasing the sub-divisions.
Scene #2: fR-Ocean object - some waves that you can increase. Island in the background (fR micro displace created). Another object = fR VolumeContainer - 3D volumetric effects. (Also available in fR Free)
Environment and Effects - pick the 'box' as a container, assigned attributes. On ActiveShade to see ocean surface with clouds illuminated from the b/ground. Clouds adjusted to 'touch' ocean floor - fully volumetric and adjustable inclusive of shadows!
Use the Density (36) map - increase/ decrease to see effects and adjust mood of image based on amount of lights going through density. Scattered GI as well.
Edwin Braun introduces the finalRender Free Ocean object and 3D volumetric adjustments!
With the fR Ocean, you can create unlimited ocean surfaces and the camera can traverse it for 'hours ' like an aerial long shot. Amazing level of wave details by increasing the sub-divisions.
Scene #2: fR-Ocean object - some waves that you can increase. Island in the background (fR micro displace created). Another object = fR VolumeContainer - 3D volumetric effects. (Also available in fR Free)
Environment and Effects - pick the 'box' as a container, assigned attributes. On ActiveShade to see ocean surface with clouds illuminated from the b/ground. Clouds adjusted to 'touch' ocean floor - fully volumetric and adjustable inclusive of shadows!