Fine-Tuning Timeline Controls and Enhancing Video Editing Workflow - Episode 189
In this video, I dive deep into refining key features of my video editing application. The focus is on implementing precise control over timeline segments and streamlining the video editing process for creating YouTube-ready content. Here's what we work on:
**Enhancing Timeline Controls**: We discuss and implement features like copying playhead times to clip selections, fine-tuning inputs for start and end times, and enabling smooth navigation of the timeline with arrow keys, including fine-grained controls using shift modifiers.
**UI Improvements**: I explore ways to add intuitive icons, refine button placements, and integrate Google Material Symbols into the user interface for better usability.
**Streamlining Workflow**: We walk through the workflow of managing video streams, importing streams and video data, and syncing it with the admin tool to ensure seamless data handling.
**Commits and Clean Code**: I organize and optimize commits to maintain clean and structured code, improving maintainability.
**Rendering Pipeline Setup**: Discussing the backend setup, I demonstrate how episodes are rendered using AWS Fargate and AWS Batch jobs. We ensure that cut lists, render tasks, and API connections are fully functional to produce final episode clips.
**Debugging and Challenges**: I tackle various challenges, such as inconsistent data states, resolving font rendering issues, and configuring Rollup for SVG imports. Along the way, I discuss strategies for debugging and improving developer workflows.
This behind-the-scenes look showcases how I approach building and refining my tools for creating and managing content, combining Rust, React, and intuitive user interfaces. It’s not just about coding; it’s about creating a productive and efficient process for better storytelling.
🔗 Check out my Twitch channel for more streams: https://www.twitch.tv/saebyn
GitHub: https://github.com/saebyn
Discord: https://discord.gg/N7xfy7PyHs