Fingerbones Part 1 -Gaming With Mom - Butcher Block Boy Band

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The Legend of Zelda: The Wind Waker
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Let's Play
Duration: 12:23
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Fingerbones Part 1 gives us finding information and then using it.

Also in Fingerbones is pop morality, whatever that is.

Gamer Non Gamer stars author David Kreinberg and his offensive mother, Lynn.

Dave Twitter: https://twitter.com/cosmicblizzard
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Fingerbones info from gamejolt: http://gamejolt.com/games/fingerbones/24118
If you like Fingerbones, please help support the development of future titles by purchasing my newest game, The Music Machine at http://ironsnowflakes.blogspot.com/p/the-music-machine.html

Fingerbones is a short psychological horror game that focuses on storytelling and mystery. You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.

Visit my blog at http://videogamepotpourri.blogspot.com and follow me on Twitter at https://twitter.com/jefequeso

PLEASE NOTE: There is a web version of Fingerbones for quick play, but the game is intended to be played via the Mac or Windows downloads. In the web version, the window loses focus when the 'esc' key is pressed, and it is not possible to exit via the exit door.

Get Fingerbones on Steam: http://store.steampowered.com/app/391270/
Info from Steam: Originally released last year, Fingerbones was my first experiment in narrative-focused horror. You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.

Since then, I have released two other horror games (The Moon Sliver and The Music Machine), which take lessons learned from Fingerbones into account, and improve on its ideas. However, some people still consider Fingerbones their favorite. So it is now available on Steam for free, with a few minor enhancements.

SOME FACTS ABOUT FINGERBONES

- It's a short, narrative-focused horror experience, in the vein of games like Serena. If you're averse to reading or demand overt threats and jumpscares in your horror games, this is not a game for you.

- It deals with disturbing subject matter. Be aware that this is not a game for children or those likely to be easily triggered.

- It features a unique artstyle that combines elements of pixel horror with realistic lighting effects, which is intended to enhance the surreal atmosphere.

- Its music is a dynamic part of the game world, evolving based on the player's movements around the environment.

- It attempts to bring some logic and purpose to the traditional "collect scattered notes" narrative mechanic of many indie horror games.

- It is an experiment in creating an intense, horrifying experience through narrative, atmosphere, and pacing alone.

- It is intended to be completed in a single sitting (usually around half an hour for most players), and does not feature a save system.

- Be aware that the game quits automatically upon completion.

- If you're interested in reading my thoughts on the game a year later, check out http://ironsnowflakes.blogspot.com/2015/07/looking-at-fingerbones-year-later.html

- Many of the ideas about narrative and horror were expanded on in The Moon Sliver and The Music Machine. Consider taking a look at them if you like what you see in Fingerbones







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