Fire Emblem Engage Alear Wakes Up Cutscene

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Fire Emblem Engage
Developer(s) Intelligent Systems
Publisher(s) Nintendo
Director(s)
Tsutomu Tei
Kenta Nakanishi
Producer(s)
Masahiro Higuchi
Genki Yokota
Toyokazu Nonaka
Artist(s)
Mika Pikazo
Takafumi Teraoka
Hiromi Tanaka
Writer(s) Nami Komuro
Composer(s)
Various
Yasuhisa Baba
Kazuki Komai
Hiroki Morishita
Takeru Kanazaki
Fumihiro Isobe
Takafumi Wada
Series Fire Emblem
Engine Unity
Platform(s) Nintendo Switch
Release January 20, 2023
Genre(s) Tactical role-playing
Mode(s) Single player

Fire Emblem Engage[a] is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo Switch. It is the seventeenth installment in the Fire Emblem series, and was released worldwide on January 20, 2023. The game follows Alear, a dragon in human form, who awakens from a thousand-year slumber and quickly becomes embroiled in a conflict with the forces of the Fell Dragon Sombron. Alear travels the land of Elyos gaining allies while fighting against the armies of the rival Kingdom of Elusia and Sombron's resurrected undead forces; the player controls and maneuvers Alear's army in these battles. One of the core parts of both the setting and the gameplay are twelve magic rings that contain phantasmal copies of characters from previous Fire Emblem games. Characters wearing these "Emblem Rings" can "Engage" to gain vast power from summoning and merging with these phantoms. Both Alear and Sombron seek to gain control of the rings; possession of all twelve will allow a feat of immense magic to be performed.

Intelligent Systems designed the game to have a fresh new art style, with colorful characters and 3D animation models used wherever possible compared to earlier games in the series that would often show 2D still portraits for dialogue and the like. It was intended to be a heroic fantasy quest that followed a protagonist growing and maturing into a heroic role to save the world.

Fire Emblem Engage received generally positive reviews from critics. However, it was not as well-received as its predecessor, Fire Emblem: Three Houses. Reviewers had positive sentiment toward the main gameplay of Engage, considering it both strategically deep and enjoyable. While its gameplay innovations, music, and visuals were praised, critics felt that the story, characters, and worldbuilding were lackluster and unmemorable. The game received a downloadable content (DLC) season pass, including a full new side story. The game sold over 1.6 million copies in the three months after its release.

Gameplay

Fire Emblem Engage is a tactical role-playing game. Players control the main character whose name and gender can be specified at the start of the game; by default, the main character's name is Alear. The player controls Alear and their allies through a series of battles as the plot advances; there are also optional "skirmish" battles and "Paralogue" side missions if the player wants to further strengthen their team.[1] In-between these story battles, the player can have their characters relax and engage in social activities with each other. New characters will regularly join Alear's team as the game progresses; these characters have their own personal starting statistics (stats), stat growth rates, and unique personal skill.[2] Each character has a specific set of other characters they can gain "support levels" with. As their support level increases, units unlock conversations and increased bonuses when fighting nearby in battle.[3]

The battles feature a grid map, similar to a large chessboard, where both the characters under player control and enemy units are laid out. The flow of the game is turn-based, with the game alternating between a player phase where player units move and act and an enemy phase where hostile units move and act.[3] The maps feature a variety of pathways and obstructions. As an example, rivers are impassable to ground-based units and only traversable by flying units. Other terrain grants defensive bonuses; for example, fortresses give an occupying unit an evasion boost and regenerate a portion of the unit's health at the start of the turn.[4]

Units have a character class which determines their available weapon types, movement capabilities, and affects the growth of their personal stats.[2] For example, an armored class might have low movement and slow speed, but have a high defense stat allowing them to take little damage from enemy physical attacks. Characters are equipped with weapons, magical tomes, and other items by the player which the characters use to attack hostile units or heal friendly units.







Tags:
Fire Emblem
Fire Emblem Engage
Intelligent Systems
Nintendo
Tsutomu Tei
Kenta Nakanishi
Masahiro Higuchi
Genki Yokota
Toyokazu Nonaka
Mika Pikazo
Takafumi Teraoka
Hiromi Tanaka
Nami Komuro
Yasuhisa Baba
Kazuki Komai
Hiroki Morishita
Takeru Kanazaki
Fumihiro Isobe
Takafumi Wada
Unity
Nintendo Switch
Tactical role-playing
Single player



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