Fire Emblem: Mystery of the Emblem ~ Book 1: Chapter 19

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Fire Emblem: Mystery of the Emblem is a tactical role-playing video game developed by Intelligent Systems, and published by Nintendo for the Super Famicom home video game console in 1994. It is the third installment of the Fire Emblem series, and the first to be developed for the platform.

Developer(s): Intelligent Systems
Publisher(s): Nintendo
Director(s): Keisuke Terasaki
Producer(s): Gunpei Yokoi
Designer(s): Shouzou Kaga
Artist(s): Katsuyoshi Koya
Writer(s): Shouzou Kaga
Composer(s): Yuka Tsujiyoko
Platform(s): Super Famicom
Release: [JP] January 21 1994
Genre(s): Tactical role-playing
Language: English
Played on Snes9X 1.53


Fire Emblem: Mystery of the Emblem is a tactical role-playing video game where players take control of Marth's army and Marth himself, the main protagonist of Fire Emblem: Shadow Dragon and the Blade of Light, across story-driven missions on the continent of Archanea. In between battles, characters can engage in conversation with each other, which advances the story.

Battles are turn-based and take place on grid-based maps. Victory is achieved when an enemy base is captured or all enemies are defeated. Each character holds four weapons and four items, and each has an assigned character class, which affects their movement range, damage and what weapons can be used. Mounted units also have the option to dismount, which changes their abilities and stats while reducing movement range.

When combat is initiated, a separate screen shows the battle play out: attack power is based on the strength of weapons and their units, while damage is calculated based on both the type of attack used and the opposing unit's physical and magical defense. Critical hits triple the damage of normal attacks. Each battle awards experience points, which raise a unit's experience level: their level and statistics cap at 20. When a character changes class, their experience level returns to 1 while their stats increase slightly. Unit abilities can be influenced through a Support system: when two characters have a story-based relationship such as being lovers of friends, they boost stats such as attack power or dodging ability.







Tags:
Fire Emblem
Mystery of the Emblem
Intelligent Systems
Nintendo
Super Famicom
Tactical role-playing
ファイアーエムブレム
紋章の謎



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