This is the first half of the run, I couldn't put the full run in one video because it was too big. But I will have it out soon. And I do have the Individual videos.
This is Using a self-Randomizer
Settings:
%variation-20-40% (I'm not totally sure)
Don't change- Thieves
Random Skills- Class+personal
Peak/water units- 1 tile move
Weapon stats- Fixed
Random items- Chests & Events
Mode- Classic
Map Music- Random
Playable monsters- Yes
Min Growth- 20%
Max Growth- 100%
Seed- 5