FIREWATCH | GAMEPLAY | BENCHMARKING | GTX 970 | 1080p | MAXED OUT
let's divulge into the beautiful forest of Firewatch with a lot of mysterious thing going around ...
About The Game -
Firewatch is a first-person mystery adventure game developed by Campo Santo and published by Campo Santo and Panic. The game was released on February 9, 2016 for Linux, Microsoft Windows, OS X and PlayStation 4, and in September 2016 for Xbox One.
The story follows a Shoshone National Forest fire lookout named Henry in 1989, following the Yellowstone fires of 1988. A month after his first day at work, strange things begin happening to both him and his supervisor Delilah, which connects to a conspired mystery that happened years ago. Henry interacts with Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed. The game was directed by Olly Moss and Sean Vanaman, written by Chris Remo, Jake Rodkin, Moss and Vanaman, and produced by Gabe McGill and artist Jane Ng. The game's environment was modelled by Ng, based on a single painting by Moss. The design draws inspiration from New Deal advertisements by the National Park Service and field research conducted in Yosemite National Park.The game received generally favorable reviews, with its story, characters, dialog, gameplay, and art style praised but its ending criticized. Firewatch won the award for Best 3D Visual Experience at the Unity Awards 2016 and Best Indie Game at the 2016 Golden Joystick Awards. By September 2016, the game had reached close to one million sales. A film based on the game is being developed by Campo Santo and Good Universe.
My specs -
Intel i5 3470 3.2 GHz
Corsair Vengeance 8GB RAM DDR3
Zotac GTX 970 Exreme Edition
650W PSU