First 3h in "RoboCop: Rogue City" Gameplay in 21:10/3840x1600/UWQHD+/~4k
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Published on ● Video Link: https://www.youtube.com/watch?v=oRy7px0fkZk
DLSS, DLAA, Frame Generation, FSR2.2, XESS, Lumen...it´s all there in this game. Unfortunately all these technologies can´t help with the stuttery mess this Unreal-Engine title is once again. Even in cutscenes, the texture LOD takes several seconds to load in - time and time again - even in the same scenes.
Other than that, I used a native of 3840x1600 resolution in this video with only DLAA, no CA, NO Motion Blur, Post Proccessing to low to provide the best possible image quality. Lumen seems also buggy with it´s shiny shimmering on metal/glas objects.
Is this game good? I like it very much. Similiar to "Terminator: Resistence" nacon provides a unique experience once again (not similiar in gameplay!) and they are true fans of RoboCop!
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