First 5 Missions :: Fire Emblem: Shadow Dragon and the Blade of Light (Nintendo Switch 🇺🇸)
Fire Emblem: Shadow Dragon and the Blade of Light
Nintendo Switch 🇺🇸
#Nintendo #IntelligentSystems #FireEmblem
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Fire Emblem: Shadow Dragon and the Blade of Light is a tactical role-playing game where players take on the role of Marth and his growing army during their campaign across the continent of Archanea. The game progresses in a linear fashion, with maps being unlocked and played as dictated by the storyline. Each playable character is assigned to unique character classes that have various functions in battle, such as being mounted or having access to magic. A unit's class affects their range of movement and strength on the battlefield; mounted or flying units have greater mobility, archers have a greater attack range, while heavily armored characters have more defense. Each character has a set character class, and each time a unit raises its experience level its various stats increase randomly. There are a total of 25 characters that can be recruited over the course of the game and 21 available classes for the majority of characters, with the exception of main protagonist Marth.
Battles use a turn-based battle system, with a limited number of player units and enemy units each taking turns and moving across a grid-based battlefield: battles are won by the player defeating key enemy units such as commanders and other boss characters. In battle, the game transitions to a dedicated battle arena, where the battle plays out in real-time. Each action yields experience points (EXP), and when the character earns 100 EXP, they level up, their health increases, and their class-specified statistics are randomly raised. During missions, towns and secret vendors can be visited, where new items such as healing potions, weapons and armor can be purchased. Weapons and armor are specific to different characters, and each weapon has a limited lifespan before breaking when it reaches its limit. Currency is limited to certain scripted or player-driven events, or wagering on arena battles. If a character falls in battle, they are subjected to permanent death, removing them from subsequent missions and the rest of the storyline. The game ends if Marth falls in battle.
https://en.wikipedia.org/wiki/Fire_Emblem:_Shadow_Dragon_and_the_Blade_of_Light