First Feudal - Learning the basic gameplay (strategy)

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Published on ● Video Link: https://www.youtube.com/watch?v=FFF_6te_73w



Game:
Duration: 22:34
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My opinion:
My first impression about the game is that it's very addictive, exactly like Rimworld. Fans of it and the Crafting genre in general will love it, it's a definitive purchase for them. The big + for this Indie little "gem" it's the replayability, the most important element in this kind of games is the gameplay as we all know and it's the most important factor in the games that we buy.

You start the game with a couple of peasants and limited resources to eventually turn your small settlement into a real medieval castle. Build, mine resources, grow crops, manufacture equipment, trade, and advance science on your own or by delegating tasks to your people. Greedy bandits will regularly raid your settlement, making you gather militia troops and repel the enemy.
Key features

• Managing peasants
Each peasant can have one of ten available professions. Once assigned, they will start executing corresponding tasks and orders — you don’t need to keep track of each individual resident. However, if you think that a regular peasant with three grades of education is not good at tactics, you can directly command groups of units or individual ones in combat
• Develop the infrastructure
Start by processing stone and lumber, then advance your technologies to open new ways of growing your settlement: manufacturing, trade, lighting, comfort, equipment, defense. Your character and peasants will also be able to advance and improve their skills while doing useful work.
• Settlers
In order to make a village attractive to new settlers, you need to take care of its residents’ comfort. Peasants need cozy houses and good food. However, for particularly lazy peasants in addition to carrot there is a whip.
• Battles
Bandits, wolves and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.
• Agriculture
Collection and hunting solve the hunger problem at early stages only. In a highly developed settlement, you need to start growing various crops and farming animals.
• Trade
The village will be regularly visited by merchants. They will offer their goods and buy your produce. With time, you will be able to send trade caravans to other locations.
• Events
After random events you must choose important decisions: choose weapon or food, gold or goods for peasants, "take one egg today or a hen tomorrow"
• Seasons
To survive during severe medieval winter you should build campfires, houses and stock up provision giving priority for durable food.




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Tags:
first feudal
Indie
Strategy