FLECS -- Entity Component System with A Super Power!

FLECS -- Entity Component System with A Super Power!

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Published on ● Video Link: https://www.youtube.com/watch?v=iICjM1gx8Lw



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Today we are checking out FLECS, an open source, MIT licensed C99 based Entity Component System with an extremely cool special ability. It is both exceptionally well documented as well as full featured and should be easily used in your own projects.

Link
https://www.gamefromscratch.com/post/2019/10/02/FLECS-Fast-Lightweight-Entity-Component-System.aspx







Tags:
FLECS
ECS
Entity Component System
Entity
Component
System C99
C++
Open Source
GameDev
Game Development
Data
Code
Programming
Game Engine
Framework
Data Structure