For Honor Gameplay - First Look at 1v1 Duel Mode.

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For Honor
Game:
For Honor (2017)
Category:
First Impressions
Duration: 3:30
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For Honor Gameplay - First Look at 1v1 Duel Mode.

Welcome to my Gameplay video footage of For Honor taken during the closed alpha, we look at the Duel game mode which is a 1v1 against AI or other players.


For Honor is an upcoming action hack and slash video game in development by Ubisoft Montreal and set to be published by Ubisoft for Microsoft Windows, PlayStation 4, and Xbox One. It was announced at the 2015 Electronic Entertainment Expo. The game features a hand-to-hand combat system described as "The Art of Battle" by the developers and allows players to play the roles of historical soldiers such as medieval knights,samurai, and vikings within a Medieval fantasy setting.

For Honor is an action hack and slash video game set during a medieval period inspired fantasy setting.[1] Players can play as a character from three different factions, namely The Legion, The Chosen, and The Warborn. The three factions represent knight, samurai, and Vikings, respectively.[2] Each faction has four classes. The Vanguard class are described as "well-balanced" and has excellent offence and defence. The Assassins class are fast, are very efficient in dueling enemies, but they deal much less damage to enemies. The Heavies are more resistant to damages and suitable for holding capture points, though their attacks are slow. The last class, known as "Hybrids", are said to be a combination of the three types, and is capable of using uncommon skills. All heroes are unique, and have their own weapons, skills, and fighting styles.[3]
Players fight against their opponents with class-specific melee-weapons such as axes, swords, and katana, When players perform certain actions, such as killing multiple enemies consecutively, they gain Feats, which are additional perks. These perks allow players to gain additional points and strengths, call in a barrage of arrows or a catapult attack, or heal themselves.[4] In most missions, players will be accompanied by numerous AI minions. They are significantly weaker than the player character, and do not pose much threat.
A tactical combat system, known as "Art of Battle", is initiated when the player encounters stronger enemies, who have more health. Players enter a dueling mode with them wherein players aim at their opponent with their weapon. Players then can choose how to place and position their weapons from three directions (from above, the right, and the left) when they are attacking their enemies. By observing on-screen hints and the movements of their opponents, which reflect their respective attack position, players can notice the weakest part of their enemies and attacks these parts. Choosing the correct position can block the other players' attack. Players also have other special abilities, such as barging into enemies with their own shoulders and performing back-stepping swipes. The strength of each attack can also be decided by players. The system aims at allowing players to "feel the weight of the weapon in [their] hand
Multiplayer
Similar to the single-player campaign, the multiplayer modes feature perks, AI minions, and the Art of Battle system. As the competitive multiplayer modes feature a structure similar to that of shooters, the creative director of the game called For Honor a "shooter with swords. Friendly fire is also featured in the game. Players can cause damage to their own teammates if they accidentally or intentionally hit them with their blades. The multiplayer aspect also allows players to customize their characters. For instance, the gender of the characters, and the armor they wear, can be changed and modified. There are four modes:
• Dominion: Dominion is a four-versus-four multiplayer mode in which players must capture and hold multiple zones in a battlefield. Points are earned through occupying combat zones. When one team earns enough points, they must eliminate the players from the other team and win the match.
• Brawl: In this two-versus-two multiplayer mode, a team must eliminate the entire opponent team completely in order to win.
• Duel: Duel is a one-versus-one multiplayer mode in which a player must successfully kill its opponent in order to win.
• Skirmish: Skirmish is a four-versus-four multiplayer mode in which players gain points while killing enemies. The team that scores the most within the time limit will win the match.
• Elimination: A team of players must eliminate the entire team of opponent players in this four-versus-four multiplayer mode. The team that still has remaining warriors will automatically win the match.




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